Wasteblasterz

Client EDF

Consulting DOWiNO (2017)

Created with numerous partners, Wasteblasterz is a game inspired by the famous movie Ghostbusters. Its objective is to raise public awareness about “wastage” while also introducing environmentally friendly practices… which can also benefit one’s wallet! In the game, players assume the role of Wasteblasterz, hunters targeting Wastivores—creatures that thrive on waste, energy loss, and atmospheric pollutants. These monsters hide in buildings and throughout the city, feeding on these resources.

The goal of the game is simple: locate the hiding spots of Wastivores and eliminate them using the Lazerowatt weapon. To do this, players must utilize their Cogitronic device to answer questions about the subject matter, revealing the presence of Wastivores. The challenge presented in the game enables users to learn about energy-saving techniques and develop environmentally responsible behavior.

My roles on this project

  • Original idea, UX design, and game direction
  • Creative direction
  • Pedagogical strategy
  • Game design
  • Project management
  • Quality assurance