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Serious Games

S.O.S Mission Eau

City-builder and arcade for kids 7-11: saving the city’s water from the evil Doctor Dry.

Multi-platform Ages 7-11 2014
S.O.S Mission Eau
Client SEDIF (Greater Paris Water Authority)
Execution DOWiNO / Les Argonautes (2014)

My roles on this project

Design and creative pitch Creative and technical direction Pedagogical strategy Game design and game direction Level design refinement Project steering

Commissioned by the Greater Paris Water Authority (SEDIF), S.O.S Mission Eau is a multi-platform serious game for ages 7-11. Its educational goal is to playfully teach how the water-treatment and distribution chain works, from source to home.

The game features Eduardo and Ondine facing the destruction of the water network by the evil Doctor Dry and his robots. Players have to repair every damaged link, alternating each time between a management phase inspired by city-builder games (like Sim City) and an action / puzzle phase firmly designed in arcade style and inspired by the casual-gaming hits of that era like Angry Birds.